Class Summary |
FArray |
|
FButton |
Object for handling button objects in flash. |
FComponent |
Models a placeable object. |
FEditField |
Implements an edit field. |
FFlash |
timer
Main class for handling flash files. |
FFrame |
This class handles frames in a movie clip. |
FFunction |
|
FMorphShape |
Handles morphed shapes. |
FMouseSupport |
Handles mouse movement/hits, Mainly because all mouse events go to
the AWT component -- FFlash object. |
FMovie |
Represents the whole movie. |
FMovieBuilder |
An implementation of the SWFTagTypes interface that builds a Movie object |
FMovieBuilder.ActionsBuilder |
A SWFActions implementation that breaks multiple action arrays into
separate Actions objects |
FMovieClip |
Parent class for both FMovie and FSprite. |
FScriptObject |
Root class for all the objects used in this Flash player. |
FShape |
Object to handle shapes. |
FSprite |
Handles sprites. |
FText |
Handles Text. |
FUndefined |
Used in scripting to specify values that are not defined. |
FUtil |
Set of useful utility functions |
StackFrame4 |
Holds stack frame. |
StackFrame5 |
Holds stack frame. |